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    <title>Pugtools changelog</title>
    <link>https://pugtools.com/changelog/</link>
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    <description>Everything that ships on pugtools.com, newest first. Free browser-based Minecraft tools.</description>
    <language>en</language>
    <lastBuildDate>Tue, 18 Aug 2026 12:00:00 GMT</lastBuildDate>
    <item>
      <title>Under the hood: The whole site steps up to 26.3 Snapshot 9</title>
      <link>https://pugtools.com/changelog/#2026-08-18-the-whole-site-steps-up-to-263-snapshot-9</link>
      <guid isPermaLink="false">2026-08-18-The whole site steps up to 26.3 Snapshot 9</guid>
      <pubDate>Tue, 18 Aug 2026 12:00:00 GMT</pubDate>
      <description>Every dataset, the sound library and the schematic exports now ride on Snapshot 9 (world version 5011).
• Baby and variant mob voices join the mob sound set
• New block and item tags from the snapshot
• Enderman and shulker teleport rules picked up from source</description>
    </item>
    <item>
      <title>New tool: Cottage Map</title>
      <link>https://pugtools.com/changelog/#2026-08-18-cottage-map</link>
      <guid isPermaLink="false">2026-08-18-Cottage Map</guid>
      <pubDate>Tue, 18 Aug 2026 12:00:00 GMT</pubDate>
      <description>A world seed goes in and a hand-illustrated storybook map poster comes out.
• Trees drawn one at a time, watercolor coasts, cottages at the villages
• Studio adds your own place names and stamped sprites
• Nine border styles, three compass roses, a curved ribbon title
• Terrain datapacks like Continents are drawn too
• Export at print size, up to 8,192 px on the long edge</description>
    </item>
    <item>
      <title>Improved: Adventure Map: replays on saved and Nether maps</title>
      <link>https://pugtools.com/changelog/#2026-08-17-adventure-map-replays-on-saved-and-nether-maps</link>
      <guid isPermaLink="false">2026-08-17-Adventure Map: replays on saved and Nether maps</guid>
      <pubDate>Mon, 17 Aug 2026 12:00:00 GMT</pubDate>
      <description>Add a Flashback recording to a map you already saved, and Nether or End maps now carry the paths and in-game map coverage from that dimension.</description>
    </item>
    <item>
      <title>Under the hood: Worker-safe worldgen engine</title>
      <link>https://pugtools.com/changelog/#2026-08-17-worker-safe-worldgen-engine</link>
      <guid isPermaLink="false">2026-08-17-Worker-safe worldgen engine</guid>
      <pubDate>Mon, 17 Aug 2026 12:00:00 GMT</pubDate>
      <description>The world generator now has a DOM-free entry so map tools can run it inside web workers.</description>
    </item>
    <item>
      <title>New tool: Adventure Map reads your world</title>
      <link>https://pugtools.com/changelog/#2026-08-17-adventure-map-reads-your-world</link>
      <guid isPermaLink="false">2026-08-17-Adventure Map reads your world</guid>
      <pubDate>Mon, 17 Aug 2026 12:00:00 GMT</pubDate>
      <description>Import a Java world save, or a Flashback recording, and get a map of the world you actually played.
• Fog lifts over the ground your game loaded, session by session
• Home, portals, last death and found structures marked from the save
• Flashback replays draw the exact path you walked
• A recording alone makes a map of what it saw
• Journey film auto-created; everything stays on your machine</description>
    </item>
    <item>
      <title>Polish: A shoutout badge in the header</title>
      <link>https://pugtools.com/changelog/#2026-08-17-a-shoutout-badge-in-the-header</link>
      <guid isPermaLink="false">2026-08-17-A shoutout badge in the header</guid>
      <pubDate>Mon, 17 Aug 2026 12:00:00 GMT</pubDate>
      <description>An &quot;as seen on&quot; pill slides out beside the logo and links to whoever is being thanked, starting with GribleyGames.</description>
    </item>
    <item>
      <title>Under the hood: Lighter, always-fresh share cards</title>
      <link>https://pugtools.com/changelog/#2026-08-16-lighter-always-fresh-share-cards</link>
      <guid isPermaLink="false">2026-08-16-Lighter, always-fresh share cards</guid>
      <pubDate>Sun, 16 Aug 2026 12:00:00 GMT</pubDate>
      <description>Tool link previews now load a much lighter image that refreshes on its own whenever a card changes.</description>
    </item>
    <item>
      <title>Improved: Cubed! 2026 landing page</title>
      <link>https://pugtools.com/changelog/#2026-08-16-cubed-2026-landing-page</link>
      <guid isPermaLink="false">2026-08-16-Cubed! 2026 landing page</guid>
      <pubDate>Sun, 16 Aug 2026 12:00:00 GMT</pubDate>
      <description>A new /cubed/ page welcomes players arriving from Cubed! 2026 with six tools to try first and a quick map of the rest.</description>
    </item>
    <item>
      <title>Polish: Adventure Map gets new structure icons</title>
      <link>https://pugtools.com/changelog/#2026-08-15-adventure-map-gets-new-structure-icons</link>
      <guid isPermaLink="false">2026-08-15-Adventure Map gets new structure icons</guid>
      <pubDate>Sat, 15 Aug 2026 12:00:00 GMT</pubDate>
      <description>Every structure marker is redrawn as a parchment cutout, chosen from four styles and traced faithfully at map size.</description>
    </item>
    <item>
      <title>New tool: Developer API and MCP server</title>
      <link>https://pugtools.com/changelog/#2026-08-14-developer-api-and-mcp-server</link>
      <guid isPermaLink="false">2026-08-14-Developer API and MCP server</guid>
      <pubDate>Fri, 14 Aug 2026 12:00:00 GMT</pubDate>
      <description>Pugtools Minecraft data is now available to scripts and AI agents through a public REST API and MCP endpoint.
• Blocks, items, mobs, recipes, villager trades, ore distribution
• Search by friendly names, pinned or latest versions
• Free, read-only, no API key; docs at /developers/</description>
    </item>
    <item>
      <title>Improved: Seed Map gains an Adventure look</title>
      <link>https://pugtools.com/changelog/#2026-08-10-seed-map-gains-an-adventure-look</link>
      <guid isPermaLink="false">2026-08-10-Seed Map gains an Adventure look</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>One switch paints the map like the Adventure Map, parchment and doodles, with the classic structure pins kept.</description>
    </item>
    <item>
      <title>Polish: Seed Map copy tidy-up</title>
      <link>https://pugtools.com/changelog/#2026-08-10-seed-map-copy-tidy-up</link>
      <guid isPermaLink="false">2026-08-10-Seed Map copy tidy-up</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>Structure tooltips and search messages now punctuate like the rest of the site.</description>
    </item>
    <item>
      <title>Improved: The map tools read terrain datapacks</title>
      <link>https://pugtools.com/changelog/#2026-08-10-the-map-tools-read-terrain-datapacks</link>
      <guid isPermaLink="false">2026-08-10-The map tools read terrain datapacks</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>Load a worldgen datapack zip and Seed Map, Seed Lab and the Adventure Map draw the world it makes, continents and all.
• Packs that reshape continents, like Stardust Labs’ Continents
• The zip never leaves your browser
• Biomes, structures, spawn and relief all follow the pack
• Seed Lab searches the modified world, and Adventure Maps remember their pack forever</description>
    </item>
    <item>
      <title>Improved: Skin Pose Studio links and filenames</title>
      <link>https://pugtools.com/changelog/#2026-08-10-skin-pose-studio-links-and-filenames</link>
      <guid isPermaLink="false">2026-08-10-Skin Pose Studio links and filenames</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>Poses are now shareable links, and exports download with names you can actually recognize.
• The URL tracks your skin, pose, and settings as you work
• Opening a shared link restores the whole setup
• Exports are named like actualpug-wave-2k.png instead of a timestamp</description>
    </item>
    <item>
      <title>Improved: Practice on the Note Block Lab piano</title>
      <link>https://pugtools.com/changelog/#2026-08-10-practice-on-the-note-block-lab-piano</link>
      <guid isPermaLink="false">2026-08-10-Practice on the Note Block Lab piano</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>A Practice toggle lets you play and rehearse on the piano without notes landing on the track.</description>
    </item>
    <item>
      <title>New tool: Media kit for creators</title>
      <link>https://pugtools.com/changelog/#2026-08-10-media-kit-for-creators</link>
      <guid isPermaLink="false">2026-08-10-Media kit for creators</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>A new /media-kit/ page hands out the logo, brand colours, and four looping animations, free to use.
• Marks, wordmarks and lockups as SVG plus large transparent PNGs
• Logo sting, reversed sting, lower third and a looping end card
• Each animation as SVG, WebM with alpha, MP4 and a PNG frame sequence
• Colours copy to the clipboard; usage do and do-not spelled out</description>
    </item>
    <item>
      <title>Fixed: Bricks look like a block again</title>
      <link>https://pugtools.com/changelog/#2026-08-10-bricks-look-like-a-block-again</link>
      <guid isPermaLink="false">2026-08-10-Bricks look like a block again</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>The Build Planner materials list draws Bricks as a 3D block, like every other block in the list.</description>
    </item>
    <item>
      <title>New tool: Adventure Map</title>
      <link>https://pugtools.com/changelog/#2026-08-10-adventure-map</link>
      <guid isPermaLink="false">2026-08-10-Adventure Map</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>Any Java seed, drawn as a hand-inked parchment atlas you can decorate, export, and animate.
• Spoiler Guard reveals only as much of a world as you want
• Freeze a region into a map you own
• Markers, labels, travel routes, fog of war, ornaments
• Full-resolution PNG export and a keyframe video timeline</description>
    </item>
    <item>
      <title>Fixed: Campfires settle down</title>
      <link>https://pugtools.com/changelog/#2026-08-10-campfires-settle-down</link>
      <guid isPermaLink="false">2026-08-10-Campfires settle down</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>Lit campfires throw far fewer embers, and none at all once a block sits on top of them.
• Embers now land on the blocks around a fire instead of flying through them
• A fire walled in on every side keeps its sparks to itself
• Smoke no longer trails a thin bright dash above the column</description>
    </item>
    <item>
      <title>Fixed: Number fields accept what you type</title>
      <link>https://pugtools.com/changelog/#2026-08-10-number-fields-accept-what-you-type</link>
      <guid isPermaLink="false">2026-08-10-Number fields accept what you type</guid>
      <pubDate>Mon, 10 Aug 2026 12:00:00 GMT</pubDate>
      <description>Typing a value below a field minimum no longer rewrites your digits mid-entry.
• Affected any field with a minimum above 9
• Typing 256 into a 128 minimum gave 12,856
• Fixed once in the shared control, so every tool gains it</description>
    </item>
    <item>
      <title>Fixed: Copper golem statues finally show up</title>
      <link>https://pugtools.com/changelog/#2026-08-09-copper-golem-statues-finally-show-up</link>
      <guid isPermaLink="false">2026-08-09-Copper golem statues finally show up</guid>
      <pubDate>Sun, 09 Aug 2026 12:00:00 GMT</pubDate>
      <description>All eight statue blocks now render their real posed model everywhere, instead of a blank space or a plain copper cube.
• Standing, sitting, running and star poses
• Each statue turns to face the way it was placed
• Every oxidation stage, waxed or not
• Fills the last eight gaps in the block icon set</description>
    </item>
    <item>
      <title>Improved: The homepage holds your place</title>
      <link>https://pugtools.com/changelog/#2026-08-09-the-homepage-holds-your-place</link>
      <guid isPermaLink="false">2026-08-09-The homepage holds your place</guid>
      <pubDate>Sun, 09 Aug 2026 12:00:00 GMT</pubDate>
      <description>Open a tool and hit Back and the homepage returns to the same search, category, sort, and scroll position.</description>
    </item>
    <item>
      <title>Fixed: Map zoom no longer scrolls the page</title>
      <link>https://pugtools.com/changelog/#2026-08-05-map-zoom-no-longer-scrolls-the-page</link>
      <guid isPermaLink="false">2026-08-05-Map zoom no longer scrolls the page</guid>
      <pubDate>Wed, 05 Aug 2026 12:00:00 GMT</pubDate>
      <description>Scrolling to zoom on the Seed Map and Seed Lab now zooms the map without dragging the page along.</description>
    </item>
    <item>
      <title>Polish: Dye Guide details modal refresh</title>
      <link>https://pugtools.com/changelog/#2026-08-05-dye-guide-details-modal-refresh</link>
      <guid isPermaLink="false">2026-08-05-Dye Guide details modal refresh</guid>
      <pubDate>Wed, 05 Aug 2026 12:00:00 GMT</pubDate>
      <description>The color details modal becomes a clean reference sheet in light and dark, with labeled recipes and collar previews.
• One page scrollbar, no more nested scrolling
• Every craftable block and item links to its recipe
• Wolf and cat collar renders in all 16 colors
• Recipe results wear the same yield chips as the cards</description>
    </item>
    <item>
      <title>Polish: Dye Guide poster redesign</title>
      <link>https://pugtools.com/changelog/#2026-08-04-dye-guide-poster-redesign</link>
      <guid isPermaLink="false">2026-08-04-Dye Guide poster redesign</guid>
      <pubDate>Tue, 04 Aug 2026 12:00:00 GMT</pubDate>
      <description>The 16-color wall becomes poster cards with baked 3D dye art, true inventory icons, and a flip-open details modal.
• Every dye sprite rebuilt as a lit voxel render
• Cards flip and expand into their details
• Craftable items link to their recipe pages
• A jeb sheep cycles all 16 wool colors</description>
    </item>
    <item>
      <title>Polish: Villager Trades trade map polish</title>
      <link>https://pugtools.com/changelog/#2026-08-04-villager-trades-trade-map-polish</link>
      <guid isPermaLink="false">2026-08-04-Villager Trades trade map polish</guid>
      <pubDate>Tue, 04 Aug 2026 12:00:00 GMT</pubDate>
      <description>Profession-colored trade tables, bigger item sprites, a tidier emerald hub, and an alphabetized guides index.
• Modals now match their category colors, scrollbar included
• Trade sprites grow to a readable size
• Wandering trader and llama pose together full-body
• Guides index sorts A to Z</description>
    </item>
    <item>
      <title>New tool: A new guide: Villager Trades</title>
      <link>https://pugtools.com/changelog/#2026-08-04-a-new-guide-villager-trades</link>
      <guid isPermaLink="false">2026-08-04-A new guide: Villager Trades</guid>
      <pubDate>Tue, 04 Aug 2026 12:00:00 GMT</pubDate>
      <description>Every villager trade in Java 26.2, extracted from the game files and grouped by what you actually need.
• All 388 offers across 13 professions and the wandering trader
• Real villager portraits, item sprites and level badges
• Honest odds: how likely each offer is to appear per level
• Biome-locked offers like explorer maps are labeled</description>
    </item>
    <item>
      <title>New tool: A new guide: Ore Distribution &amp; Best Y Level</title>
      <link>https://pugtools.com/changelog/#2026-08-03-a-new-guide-ore-distribution-best-y-level</link>
      <guid isPermaLink="false">2026-08-03-A new guide: Ore Distribution &amp; Best Y Level</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>An interactive ore chart built straight from the Java 26.2 game files, with a practical best Y level for every ore.
• Real placement curves for diamond, iron, gold, copper and more
• Practical best Y level, separated from the raw mathematical peak
• Biome context switching where generation rules differ
• Drag the Y slider to compare any height against the peak</description>
    </item>
    <item>
      <title>Fixed: Top-down lines commit to walls</title>
      <link>https://pugtools.com/changelog/#2026-08-03-top-down-lines-commit-to-walls</link>
      <guid isPermaLink="false">2026-08-03-Top-down lines commit to walls</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Freehand lines in the top-down view now become proper wall runs instead of splintering into shelves and trapdoors.</description>
    </item>
    <item>
      <title>Improved: Paint Studio learns to look down</title>
      <link>https://pugtools.com/changelog/#2026-08-03-paint-studio-learns-to-look-down</link>
      <guid isPermaLink="false">2026-08-03-Paint Studio learns to look down</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Top-down floor and ceiling art, a taperable curve tool, real block textures, and friendlier controls.
• Viewed from is now front, back, sides, top or bottom
• Top-down drawings become walls, fences, shelves and trapdoors
• Curve tool bends with handles; lines can swell mid-stroke
• Block preview shows real textures; hover names every block
• Materials list gains sprites, stack counts and search</description>
    </item>
    <item>
      <title>Improved: The Build Planner viewport comes alive</title>
      <link>https://pugtools.com/changelog/#2026-08-03-the-build-planner-viewport-comes-alive</link>
      <guid isPermaLink="false">2026-08-03-The Build Planner viewport comes alive</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Fire, lava, water and friends now animate in 3D, with a viewport toggle to freeze them.
• Vanilla-timed texture animation for fire, fluids, kelp and more
• Campfire smoke and torch flames
• Flowing lava wears its proper flow texture on the sides
• Materials list gains name sort and a Show All button</description>
    </item>
    <item>
      <title>Fixed: The hat rim stops flickering around the face</title>
      <link>https://pugtools.com/changelog/#2026-08-03-the-hat-rim-stops-flickering-around-the-face</link>
      <guid isPermaLink="false">2026-08-03-The hat rim stops flickering around the face</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Overlapping corner planes on the head coin-tossed the depth test; every plane now has exactly one owner face.</description>
    </item>
    <item>
      <title>Polish: The changelog goes on a word diet</title>
      <link>https://pugtools.com/changelog/#2026-08-03-the-changelog-goes-on-a-word-diet</link>
      <guid isPermaLink="false">2026-08-03-The changelog goes on a word diet</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Every entry here is now one short line, with bullets for the details.</description>
    </item>
    <item>
      <title>Polish: Reference images live in a proper little window</title>
      <link>https://pugtools.com/changelog/#2026-08-03-reference-images-live-in-a-proper-little-window</link>
      <guid isPermaLink="false">2026-08-03-Reference images live in a proper little window</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>The reference panel pulled itself together: name bar, image, and a bottom rail holding the palette and every control.</description>
    </item>
    <item>
      <title>Improved: Skin Editor grows a real reference-image workflow</title>
      <link>https://pugtools.com/changelog/#2026-08-03-skin-editor-grows-a-real-reference-image-workflow</link>
      <guid isPermaLink="false">2026-08-03-Skin Editor grows a real reference-image workflow</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>The lone Inspiration panel becomes Reference Images: pin, rename, and hide as many as you like.
• References draw pixel-sharp at any zoom, each with an auto-extracted palette
• Hex and RGB fields stop snapping back mid-keystroke
• The 3D model shows every texel unlit, exactly as painted
• Sampled colors ring for 3 seconds before joining Recent Colors
• The hand tool joins the toolbar, and erasing no longer chews other layers</description>
    </item>
    <item>
      <title>Fixed: The player lookup stops summoning your password manager</title>
      <link>https://pugtools.com/changelog/#2026-08-03-the-player-lookup-stops-summoning-your-password-manager</link>
      <guid isPermaLink="false">2026-08-03-The player lookup stops summoning your password manager</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>The &quot;Find a player or skin&quot; placeholder no longer says &quot;username&quot;, so LastPass stops mistaking a gamertag box for a login form.</description>
    </item>
    <item>
      <title>Fixed: Hat edges stop arguing over who owns the corner</title>
      <link>https://pugtools.com/changelog/#2026-08-03-hat-edges-stop-arguing-over-who-owns-the-corner</link>
      <guid isPermaLink="false">2026-08-03-Hat edges stop arguing over who owns the corner</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Second-layer corner planes now have exactly one owner face, so hat rims stop flickering the wrong color.</description>
    </item>
    <item>
      <title>New tool: New tool: Avatar Maker turns one skin into a whole Creator Pack</title>
      <link>https://pugtools.com/changelog/#2026-08-02-new-tool-avatar-maker-turns-one-skin-into-a-whole-creator-pack</link>
      <guid isPermaLink="false">2026-08-02-New tool: Avatar Maker turns one skin into a whole Creator Pack</guid>
      <pubDate>Sun, 02 Aug 2026 12:00:00 GMT</pubDate>
      <description>Drop in a skin, or look up any player, and get a three-shot floating-head pack.
• Three camera angles: three-quarter, slight turn, dead-on front
• Each card keeps its own pose, rig, canvas, background and lighting
• Undo/redo, lockable cards, and saved presets you can export and share
• Re-renders live and downloads as a ZIP of razor-sharp PNGs</description>
    </item>
    <item>
      <title>Improved: Tool links now unfurl as the tool</title>
      <link>https://pugtools.com/changelog/#2026-08-02-tool-links-now-unfurl-as-the-tool</link>
      <guid isPermaLink="false">2026-08-02-Tool links now unfurl as the tool</guid>
      <pubDate>Sun, 02 Aug 2026 12:00:00 GMT</pubDate>
      <description>Every tool page now carries its own screenshot, so a shared link previews the actual tool instead of the homepage.</description>
    </item>
    <item>
      <title>Improved: Floating candles can float without a perch</title>
      <link>https://pugtools.com/changelog/#2026-07-30-floating-candles-can-float-without-a-perch</link>
      <guid isPermaLink="false">2026-07-30-Floating candles can float without a perch</guid>
      <pubDate>Thu, 30 Jul 2026 12:00:00 GMT</pubDate>
      <description>A new checkbox drops the hidden support block under Floating candles, for creative builds or existing surfaces.</description>
    </item>
    <item>
      <title>Fixed: The Spawn-Proof Planner learns what every block actually does</title>
      <link>https://pugtools.com/changelog/#2026-07-30-the-spawn-proof-planner-learns-what-every-block-actually-does</link>
      <guid isPermaLink="false">2026-07-30-The Spawn-Proof Planner learns what every block actually does</guid>
      <pubDate>Thu, 30 Jul 2026 12:00:00 GMT</pubDate>
      <description>Light, collision and shape now come straight from the game data instead of a hand-typed list.
• Campfires glow up their chimneys instead of being boxed in
• Copper lanterns and copper torches finally count as light sources
• Shelves, chains, bushes and dry grass stop counting as spawnable floors</description>
    </item>
    <item>
      <title>Improved: The Curve &amp; Arch Generator groups, aligns and stays put</title>
      <link>https://pugtools.com/changelog/#2026-07-30-the-curve-arch-generator-groups-aligns-and-stays-put</link>
      <guid isPermaLink="false">2026-07-30-The Curve &amp; Arch Generator groups, aligns and stays put</guid>
      <pubDate>Thu, 30 Jul 2026 12:00:00 GMT</pubDate>
      <description>Curves can now be grouped, aligned, spaced evenly, and copied and pasted with the usual shortcuts.
• Grab points from select mode, or double-click a curve to open it
• A pencil and hand pair over the canvas says which mode you are in
• Adding or deleting a curve no longer yanks the camera</description>
    </item>
    <item>
      <title>Polish: Small buttons stop pretending to be pills</title>
      <link>https://pugtools.com/changelog/#2026-07-30-small-buttons-stop-pretending-to-be-pills</link>
      <guid isPermaLink="false">2026-07-30-Small buttons stop pretending to be pills</guid>
      <pubDate>Thu, 30 Jul 2026 12:00:00 GMT</pubDate>
      <description>Number-field steppers traded their pill ends for honest square corners.</description>
    </item>
    <item>
      <title>Improved: The Curve &amp; Arch Generator learns to draw</title>
      <link>https://pugtools.com/changelog/#2026-07-29-the-curve-arch-generator-learns-to-draw</link>
      <guid isPermaLink="false">2026-07-29-The Curve &amp; Arch Generator learns to draw</guid>
      <pubDate>Wed, 29 Jul 2026 12:00:00 GMT</pubDate>
      <description>A new Draw mode fits freehand sketches to editable Bezier handles, and curves now stack as layers.
• Select, move, resize, hide and mirror curves like a design app
• A pointed Gothic arch and one-click presets
• Circle Generator style export with staircase measurements
• Undo/redo throughout</description>
    </item>
    <item>
      <title>Fixed: The Build Planner counts the ground again</title>
      <link>https://pugtools.com/changelog/#2026-07-29-the-build-planner-counts-the-ground-again</link>
      <guid isPermaLink="false">2026-07-29-The Build Planner counts the ground again</guid>
      <pubDate>Wed, 29 Jul 2026 12:00:00 GMT</pubDate>
      <description>A short-lived experiment left grass, dirt and stone out of the materials list; the planner counts every block again.</description>
    </item>
    <item>
      <title>Fixed: The calm second layer spreads to the armor stand</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-calm-second-layer-spreads-to-the-armor-stand</link>
      <guid isPermaLink="false">2026-07-28-The calm second layer spreads to the armor stand</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The second-layer anti-shimmer fix now also covers the Armor Trim Previewer and the next-generation editor.</description>
    </item>
    <item>
      <title>Fixed: The second skin layer stops flickering</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-second-skin-layer-stops-flickering</link>
      <guid isPermaLink="false">2026-07-28-The second skin layer stops flickering</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The overlay and the body were fighting over the same surface at the seams; the body layer now settles that argument.</description>
    </item>
    <item>
      <title>Improved: A new featured builder</title>
      <link>https://pugtools.com/changelog/#2026-07-28-a-new-featured-builder</link>
      <guid isPermaLink="false">2026-07-28-A new featured builder</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Build Planner, Build Showcase and Spawn Proofing now open on Neighborhood Street, three houses by Gingermold.</description>
    </item>
    <item>
      <title>Improved: Build Planner learns the newest blocks</title>
      <link>https://pugtools.com/changelog/#2026-07-28-build-planner-learns-the-newest-blocks</link>
      <guid isPermaLink="false">2026-07-28-Build Planner learns the newest blocks</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Every 26.2 sulfur and cinnabar block plus the full 26.3 snapshot set is now searchable, placeable and rendered.</description>
    </item>
    <item>
      <title>New tool: Spell things out on banners</title>
      <link>https://pugtools.com/changelog/#2026-07-28-spell-things-out-on-banners</link>
      <guid isPermaLink="false">2026-07-28-Spell things out on banners</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Presets for every letter and digit, plus a loom guide showing the banner after each pattern.</description>
    </item>
    <item>
      <title>Improved: The Gradient Generator goes full spectrum</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-gradient-generator-goes-full-spectrum</link>
      <guid isPermaLink="false">2026-07-28-The Gradient Generator goes full spectrum</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Gradients now run through up to four color stops with easing, hue blending and three dithering styles.
• 21 ready-made presets from Sunset to Copper Aging
• The palette grew to 209 blocks, each showing its correct face</description>
    </item>
    <item>
      <title>Improved: Sort tools by what people actually use</title>
      <link>https://pugtools.com/changelog/#2026-07-28-sort-tools-by-what-people-actually-use</link>
      <guid isPermaLink="false">2026-07-28-Sort tools by what people actually use</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The homepage grew a Most popular sort, ranked by real visit counts from our own analytics.</description>
    </item>
    <item>
      <title>Polish: The footer learned its ABCs</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-footer-learned-its-abcs</link>
      <guid isPermaLink="false">2026-07-28-The footer learned its ABCs</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The footer tool directory now lists every tool alphabetically within its category.</description>
    </item>
    <item>
      <title>Under the hood: The linter stops reading over shoulders</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-linter-stops-reading-over-shoulders</link>
      <guid isPermaLink="false">2026-07-28-The linter stops reading over shoulders</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Half-finished code from other work sessions could fail the site lint; the linter now minds its own business.</description>
    </item>
    <item>
      <title>Polish: The tile tick moved to the other corner</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-tile-tick-moved-to-the-other-corner</link>
      <guid isPermaLink="false">2026-07-28-The tile tick moved to the other corner</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The Asset Library tile tick moved from the top right corner to the top left.</description>
    </item>
    <item>
      <title>Improved: Your download list moved up where you can see it</title>
      <link>https://pugtools.com/changelog/#2026-07-28-your-download-list-moved-up-where-you-can-see-it</link>
      <guid isPermaLink="false">2026-07-28-Your download list moved up where you can see it</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The Asset Library download list is now a tally in the app bar, with a tick circle on every tile.
• Download all now previews exactly what you are about to get
• Any 3D shot can be angled and downloaded on its own, zip or separate
• Assets open with named views: Front, Side, Top, Isometric
• The Animate button now says Advanced, which is what it always was
• Fixed a mod tile drawing its flat texture under its baked render</description>
    </item>
    <item>
      <title>Improved: Drop in a mod jar and browse its blocks too</title>
      <link>https://pugtools.com/changelog/#2026-07-27-drop-in-a-mod-jar-and-browse-its-blocks-too</link>
      <guid isPermaLink="false">2026-07-27-Drop in a mod jar and browse its blocks too</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>Asset Library now opens mod jars, read straight off your own machine with nothing uploaded.
• Blocks and items land in the grid, each baking a real 3D icon
• Biomes O’ Plenty: 499 blocks and 501 items in under two seconds
• Transparency and leaf tints worked out from the textures themselves
• A Textures shelf collects unclaimed art, paintable onto vanilla shapes</description>
    </item>
    <item>
      <title>Improved: Make a little film of any block, item, or mob</title>
      <link>https://pugtools.com/changelog/#2026-07-27-make-a-little-film-of-any-block-item-or-mob</link>
      <guid isPermaLink="false">2026-07-27-Make a little film of any block, item, or mob</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>The export panel is now a proper studio: turntable spins, keyframed camera moves, and exports to WebM, PNG sequence or GIF.</description>
    </item>
    <item>
      <title>Under the hood: The sound builder points at the right shelf again</title>
      <link>https://pugtools.com/changelog/#2026-07-27-the-sound-builder-points-at-the-right-shelf-again</link>
      <guid isPermaLink="false">2026-07-27-The sound builder points at the right shelf again</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>The build script was filing version notes under the old Sound Library name; it now writes where the tool reads.</description>
    </item>
    <item>
      <title>Improved: Send your materials list to Discord as a picture</title>
      <link>https://pugtools.com/changelog/#2026-07-27-send-your-materials-list-to-discord-as-a-picture</link>
      <guid isPermaLink="false">2026-07-27-Send your materials list to Discord as a picture</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>A camera button renders the whole Materials List into one tidy image, ready to copy or download.</description>
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